It’s time for us to release the first snapshot from the development of 1.6. This version of Minecraft comes with huge changes to the base technology of the game. For instance, starting from Minecraft 1.6, we will build the game for Java 6 instead of Java 5. We are also aiming to raise the required OpenGL version to 2.0 (from 1.2 / 1.3, that Minecraft 1.5 and prior versions are using). Additionally we are working on a new launcher that will support these libraries, and also come with a bunch of new features such as version changing, detailed game settings, and so on.
It will obviously take a few more weeks to get everything in place, so please let us hear your opinions on the new technology and launcher. Send tweets to either @Dinnerbone, @_grum, or @jeb_, or make a post on r/minecraftsuggestions.
This snapshot in bullet point form:
Added horses, based on the work of John Olarte (DrZhark), of Mo’ Creatures fame
Added hay bales
Added leashes
Added carpets
The “Respiration” enchantment now also helps seeing underwater
To get the snapshot, use the new launcher available in the link below. To return to 1.5.1, simply start the old launcher and play as normal.
Watch the Minecraft 1.5 Redstone Update in song form: here
+ Added Redstone Comparator (used in Redstone logic) + Added Hopper (collects items and moves them to containers) + Added Dropper (similar to Dispensers, but always drops the item) + Added Activator Rail (activates TNT Minecarts) + Added Daylight Sensor + Added Trapped Chest + Added Weighed Pressure Plate + Added Block of Redstone + Added Nether Brick (item) + Added Nether Quartz and ore + Added Block of Quartz, with half blocks and chiseled variants + New command: /scoreboard + New command: /effect + Containers and mobs can have custom names * Inventory management has been changed, for example you can drag-place items over slots * Texture packs now have separate images for each block and item, and can have animations * Nether Quartz Ore now spawns in the Nether * Smooth lighting now has three settings (none, minimal, maximum) * More detailed death messages * Some hostile mobs now are harder in Hard difficulty * Many, many, bug fixes - Removed Herobrine
This weeks’ snapshot is mostly bug fixes and tweaks to the recent new features- Mojang is starting to prep for a potential (pre-)release of “The Redstone Update” in a few weeks.
Snapshot 13w05a updates include:
Added team based functionality to scoreboards.
Adjusted balancing of bonemeal.
A little late for Christmas, but fully implemented multiple snow heights.
* Fixed crash related to arrows fired from dispensers * Fixed a multiplayer crash when using fireworks without a fireworks star * Fixed long timeout when checking SRV records
— this update may not affect most mods; however I’d still wait on updating until all things have caught up.
* Added fireworks * Added enchantable books * A lot of enchantments have been tweaked * A Christmas surprise * Added option to enable touchscreen input for buttons and inventory * Many bug issues have been fixed
— my fav part of any new update is the surprise element, —
— noticed Herobrine wasn’t removed this time, so u better lock your doors —